Okay new branch is now available: https://github//UnrealEngine/tree/4.9.1_NVIDIA_Techs
Make sure to hit ‘N’ when asked to overwrite files when running setup.bat, and also rebuild “ShaderCompilerWorker” before running the engine. contains VXGI, HBAO+, FLEX, HairWorks, and WaveWorks. Unless I get updated DLL’s and LIB’s, I won’t be able to merge Turbulence.
I will look into what it will take to upgrade to 4.9.2 and upgrade accordingly.
Remember, any issues you experience with branch are not the responsibility of NVIDIA. If you really want to help NVIDIA improve their techs then use their supported branch.
Also, as someone mentioned I should setup a donation option. it is: There is absolutely no obligation to do so, but if you want to, it is welcome.