NVIDIA GameWorks Integration

The 4.8 I think is best for VXGI, Flex, HW and HBAO all-in-one: https://github//UnrealEngine/tree/4.8p3_VXGI_FleX_HW_HBAO

According to him he’ll should have the 4.9 out week.

I’m no expert, just played with VXGI.

Apparently Flex is the latest shiniest thing, it’s supposed to be a unified physics solver so you just use Flex for particles, fluids, cloth, all with GPU-acceleration etc.