NVIDIA GameWorks Integration

Hi, folks!
Have you managed to build and run VXGI-4.9 branch successfully?

I cloned the VXGI-4.9 branch exclusively via:
git clone -b VXGI-4.9 --single-branch .git

And I can even build it, but it fails when I launch the newly built editor. It stops at 45%, and then spawns a message box that reads:


Expecting ShaderCompilerWorker output version 1, got 1000 instead! 
Forgot to build ShaderCompilerWorker?

After a while it prints:


Error
0 Shader compiler errors compiling DefaultDeferredDecalMaterial for platform PCD3D_SM5:
\

\

Retry compilation?

And is as far as I can get. My is similar to one: /issues/47
Is there any workaround?