NVIDIA GameWorks Integration

The VXGI-4.9 branch is on NvPhysX github, based on UE 4.9.1.
/tree/VXGI-4.9

  • Upgrade to UE 4.9.1
  • Added experimental support. GPU features are not supported in mode yet.
  • Replaced the r.VXGI.DebugMode console variable with new viewport modes.
  • Fixed a number of bugs, improved voxelization performance.
  • Cleaner integration code, new rendering backend for VXGI.

HBAO+ is supported too, but only in mode, there are some issues with , so we’re not releasing it yet.

With branch, we’re trying a new development/release process. Development happens in git now instead of p4, which makes merges and UE updates much easier. I’m pushing the code to a separate repository, directly on Github: https://github/apanteleev/UnrealEngine/tree/VXGI-4.9 - and the NvPhysX maintainers are going to pull changes into the “official” repo from time to time.