I tried to check after download. But, The result is the same. Maybe hair is seems to have misunderstood the production method. I know the order From 3Ds Studio program, Mesh Skinning and Hair & Fur making. Next create Guides -> Splines after Hairwork Guides link SpLine. Finally I know the Export FBX and APX. order was referenced in site(https://forums.unrealengine/showthread.php?72165-HairWorks-Quick-start-3ds--gt-Unreal-Engine-4-Pipeline).
Create and Blueprint, A-Pose is NO problem. But Animation pose is not attached hair. Where is the problem? I will attach a video to make it easier to understand the question.(https://drive.google/file/d/0BxHwzc6fiKRcOHpvMnhqUTluREE/view?usp=sharing)
p.s not good speak English. I’m very sorry. T_T