Thanks for the info! - So i can’t even launch the VXGI build as it gives me a break point error when i launch from VS and a First/Last error when i launch from .exe
So i tried compiling the Flex build and everything works and loads but when i load any of the example maps it just shows emitters tossing out spheres and squares. Do i need to enable something to see the actual Flex or does mean my GPU doesn’t support it?
I made sure that the engine scale was set to Epic.