hi,
first thanks for these cool features. ive downloaded the turbulence branch and compiled it without errors. when i want to start the editor it crashes and gives me error messages:
Unknown exception - code 00000001 (first/second not available)
Assertion failed: GPhysXFoundation [File:D:\UnrealEngine-Turbulence-4.7.6\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysLevel.cpp] [Line: 407]
KERNELBASE + 37901 bytes
UE4Editor_Core!FOutputDeviceWindowsError::Serialize() + 285 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor_Core!FOutputDevice::Logf__VA() + 248 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\core\private\misc\outputdevice.cpp:144]
UE4Editor_Core!FDebug::AssertFailed() + 1079 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\core\private\misc\outputdevice.cpp:224]
UE4Editor_Engine!InitGamePhys() + 220 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\engine\private\physicsengine\physlevel.cpp:407]
UE4Editor!FEngineLoop::PreInit() + 7812 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\launch\private\launchengineloop.cpp:1219]
UE4Editor!GuardedMain() + 251 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\launch\private\launch.cpp:110]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\unrealengine-turbulence-4.7.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
i dont know nothing about coding. could someone plz help me. ive compiled as dev editor win64 and btw ive an amd card if that helps. thx
ok i found the reason. ive said yes in the setup process stupid me. now the editor starts fine but there is the next problem. when i start the sample maps the emitters start emitting particles in a sphere but nothing else happens. there is no motion from those grids etc. what im doing wrong?are you able to sim fluids like gases in the newest flex branch? thx