NVIDIA GameWorks Integration

That’s a shame. It is an incredibly useful , it works like a charm combined with Epic’s DFAO, wonder why they won’t implement it, especially if it’s already almost done. Anyway, hope they change their minds.

Another question for youIn Nvidia repository, there are still separate branches for VXGI, HBAO etc., it seems. What version are they? I am having some major glitches and performance drop with 4.8 implementation, would like to maybe fall back to 4.7. Or better, is there any hack solution to copy only HBAO functionality to the official build?

For my project I need only HBAO, and while your repository still has a separate branch, 's has only merged one (I think).

Anyway, thanks a lot for amazing work you guys are doing!