Hi guys,
I was wondering if shader compiling with vxgi still taking few minutes to complete, like before? I would like to try to use tech in production, but shader compilation times seem to be a major drag as of now. Also, if that’s still the case, will it be addressed in the future?
Another question is - how soon do you think it will take for HBAO+ to make to the official branch (in 4.9 maybe?), as per my tests it works perfectly in its current state.
Thanks!