Yes. With these changes, you’ll get soft distance field shadows and correct VXGI voxelization, therefore correct indirect lighting. Shadows in the voxel representation of the scene will be sharp, but you shouldn’t notice that normally.
Yes. With these changes, you’ll get soft distance field shadows and correct VXGI voxelization, therefore correct indirect lighting. Shadows in the voxel representation of the scene will be sharp, but you shouldn’t notice that normally.