Curious to see what the asset look like (if possible)
one looks like a work for FLEX, but the interesting question is - should curtain affect movement of enemy’s ragdoll ? If not, following approach may be possible even with current version of FLEX: a separate scene is created for FLEX objects, while movement of dynamic shapes (including ragdolls) in scene is approximated with kinematic bodies in FLEX scene. So the interaction will be only one-way.
However, in case availability of DXCompute version of FLEX solver for PS4/Xbox is the key factor.