during the third step it shows an error:-
RPC failed; curl 56 OpenSSL SSL_read: error:1408F119:SSL routines:SSL3_GE T_RECORD:decryption failed or bad record mac, errno 0
when i build the ue4 solution there are three errors:_
1.Error MSB3075 The command “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code 5. Please verify that you have sufficient rights to run this command.
2.Error Failed to produce item: G:\unreal\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Renderer.lib UE4 G:\unreal\Engine\Intermediate\ProjectFiles\ERROR 1
3.Error C1083 Cannot open include file: ‘GameWorks/RendererHooksNvFlow.h’: No such file or directory UE4 G:\unreal\Engine\Source\Runtime\Renderer\Private\TranslucentRendering.cpp 20
tried it still got errors:-
G:\ue4setup\Engine\Source\Runtime\Renderer\Private\TranslucentRendering.cpp(20): fatal error C1083: Cannot open include file: ‘GameWorks/RendererHooksNvFlow.h’: No such file or directory
2>ERROR : UBT error : Failed to produce item: G:\ue4setup\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Renderer.lib
2> Total build time: 342.73 seconds (Local executor: 0.00 seconds)
2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3075: The command “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code 5. Please verify that you have sufficient rights to run this command.
========== Build: 1 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
Not 100% sure if it’s really still going to work, but I was able to merge these changes into 4.21 Gameworks w/ Waveworks. For some reason it doesn’t want to compile (no errors though, just sort of hangs).