Nvidia Ansel Works in editor, not after packaging

I’ve enabled the plugin, I ran

“C:\Program Files\NVIDIA

And have been happily using Ansel to take 360. Dope. However, once I package the project and run it, if I press alt+F2 all I get is "Ansel session can’t be activated at the moment" on the top left corner of the screen in the familiar GeForce experience black and green way.

Anyone has the same issue?

I’d like to hopefully find a solution to this also. It seems this feature is pretty great, when it actually works, sadly this isn’t often. Seems to function as expected in The Witcher 3 however, so I’ll be pointing my pitchfork in the direction of Epic! What’s the deal?!