Nvidia ACE for Unreal Engine to make intelligent and adaptable enemies

Hi, I am new to Unreal Engine I want to know where I can find documentations or examples on how to create adaptable AI intelligence for my enemies and what are the requirements to test it out, I am currently using a Laptop with 24 GB RAM and 8 GB VRAM RTX 5050.

Hey @JesterForge! Welcome to the community. It’s awesome to see you diving into Unreal Engine.

If you’re looking to use NVIDIA ACE (Avatar Cloud Engine) for intelligent characters/enemies, then you’ll find a great overview along with guides to integrate everything on the NVIDIA dev portal.
There is also Unreal’s documentation for AI.

To help get you pointed in the right direction, Are you going to be running microservices (Audio2Face/Riva) locally on your RTX 5050 laptop?
Or do you want to use the cloud APIs? This will depend on whether you’re running LLMs/audio models locally. They can be quite intensive on 8Gb VRAM.

In the meantime here are a few resources to help you get started with AI systems and NVIDIA tooling in Unreal Engine:

Let me know a bit more about what kind of AI behavior you’re aiming for and we can figure it out together!