i rigged a mesh in blender
it imports fine with bones
but when i go to the cloth paint tool it says ‘no assets available’
do i need to do something special with the bone or put the mesh through some other software or something?
i assume it does not need to go through the old apex software?
okay, so I already did the thingy, so the stuff thats grayed out with mine, is where you create the cloth piece, and assign PhysicsModel, then you can paint the stuff on it with “Cloth Paint”
I’m having the same issue. I was able to create the cloth peice, assigned the physics model, and applied the clothing to the mesh. But I have no option to Paint the Cloth. I do not have that “ClothPaint” tab at the top of my screen next to Asset Details, how did you get that?