Tested in 4.18.3, no plugins, empty project and packaged project.
When holding down an input and pressing any of the numpad keys it triggers the released effect. If while still holding said key and you release the numpad key it re triggers the pressed event.
Is there any way to disable the numpad so that this doesn’t happen? I’ve tried removing the numpad keys from the gameplay debugger and it does nothing.
that sounds like a issue due to the keyboard. some keyboard only let you press a certain number of keys at the same time. so when you press the new key it takes priority as input then when released the keyboard senses another key is down and takes that as new input. have you tried it with other key combinations that arent on the number pad.