Numerous warnings caused by Niagara assets used by Fortnite occur when launching the project.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Starting from version 30.00, many warnings occur due to broken references to Niagara assets (Emitter, Dynamic Input, Module, etc.) that Fortnite presumably uses when the project is launched.

Steps to Reproduce

Launch UEFN and open a project created before version 30.00.

Expected Result

The ideal situation is one where the mentioned warnings do not occur.

Observed Result

None

Platform(s)

Windows 11