How might I go about making a progress bar interactable in a sense, where if I were to hover my mouse over it, I have a little number hover over my mouse displaying the exact numerical value I have left in the progress bar.
Every widget supports tooltips. You can have a default one or create a custom user widget that acts like one. Search forums / YT.
Would this work to enable the mouse cursor so you can actually hover over the icon? Ive made a alt+f1 function just so players have the ability to enable the cursor on screen to hover over various icons to get the corresponding tooltips.
Nevermind the previous image, I have achieve what I wanted with the mouse. However, id like for all player input to be disabled after pressing it, and then re-enabled after pressing once more. Could you provide some insight on too what id plug into the “Target” And “Player controller” inputs, as I had tested with “get player controller” but that didnt change anything.