I’m trying to enable Oculus hand tracking in the VR template. Originally I was getting a crash with the mesh component but then added a mesh for OculusHand component and now I’m getting a null pointer on the TickComponent. I disabled “Start With Tick Enabled” just to try something but that didn’t work. Any suggestions? Thanks.
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : Cause: null pointer dereference
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x0 00000071d69c1924 x1 0000007177eba808 x2 0000000000000000 x3 00000071400ecd30
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x4 0000000000000c2e x5 0000000000000c2e x6 0000000034155555 x7 000000000009836a
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x8 0000000000000000 x9 000000717da3d5b0 x10 0000000000000003 x11 00000071d69c1520
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x12 00000071d69c1580 x13 00000071d69c1560 x14 00000071d69c1660 x15 00000071d69c1600
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x16 000000717a194158 x17 0000007267987c10 x18 a8f49a4aea8aa897 x19 00000071400ecae0
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x20 00000071400ecb10 x21 000000717d02cdd0 x22 000000717d02a030 x23 0000007151d7c388
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x24 00000071d69c7020 x25 0000000000000000 x26 0000000000000000 x27 0000000000000000
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : x28 000000717a2c2a18 x29 00000071d69c1980
LogPlayLevel: 06-13 22:20:33.939 11169 11169 F DEBUG : sp 00000071d69c18e0 lr 000000717144744c pc 0000000000000000
LogPlayLevel: 06-13 22:20:34.142 11169 11169 F DEBUG :
LogPlayLevel: 06-13 22:20:34.142 11169 11169 F DEBUG : backtrace:
LogPlayLevel: 06-13 22:20:34.142 11169 11169 F DEBUG : #00 pc 0000000000000000 <unknown>
LogPlayLevel: 06-13 22:20:34.142 11169 11169 F DEBUG : #01 pc 0000000009bf5448 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (UOculusHandComponent::TickComponent(float, ELevelTick, FActorComponentTickFunction*)+116) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.142 11169 11169 F DEBUG : #02 pc 000000000fd0f63c /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FActorComponentTickFunction::ExecuteTick(float, ELevelTick, ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&)+2364) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.142 11169 11169 F DEBUG : #03 pc 0000000010ad6ee4 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FTickFunctionTask::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&)+512) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #04 pc 0000000010ad6840 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (_ZN10TGraphTaskI17FTickFunctionTaskE11ExecuteTaskER6TArrayIP14FBaseGraphTask22TSizedDefaultAllocatorILi32EEEN13ENamedThreads4TypeEb+804) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #05 pc 000000000b0d5010 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FNamedTaskThread::ProcessTasksNamedThread(int, bool)+1948) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #06 pc 000000000b0d3630 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FNamedTaskThread::ProcessTasksUntilQuit(int)+148) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #07 pc 000000000b0d22e4 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type)+216) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #08 pc 000000000b0d2c30 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (_ZN37FTaskGraphCompatibilityImplementation22WaitUntilTasksCompleteERK6TArrayI12TRefCountPtrI11FGraphEventE21TSizedInlineAllocatorILj4ELi32E22TSizedDefaultAllocatorILi32EEEEN13ENamedThreads4TypeE+1904) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #09 pc 0000000010acef78 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FTickTaskSequencer::ReleaseTickGroup(ETickingGroup, bool)+1844) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #10 pc 0000000010ac9e30 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FTickTaskManager::RunTickGroup(ETickingGroup, bool)+116) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #11 pc 000000001021ff10 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (UWorld::Tick(ELevelTick, float)+9228) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #12 pc 000000001000f200 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (UGameEngine::Tick(float, bool)+4284) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #13 pc 0000000009a9526c /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (FEngineLoop::Tick()+27736) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #14 pc 0000000009a8cd0c /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (AndroidMain(android_app*)+3844) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #15 pc 0000000009a9b3fc /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (android_main+180) (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #16 pc 0000000009aceec0 /data/app/com.epicgames.GesturesTest2-Tu1JMYWFGjy021-_o6_5Sg==/lib/arm64/libUnreal.so (BuildId: c41f4fa1a5adcbf3fdaad160ce961eebea68f5d1)
LogPlayLevel: 06-13 22:20:34.143 11169 11169 F DEBUG : #17 pc 00000000000d5884 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+36) (BuildId: ab533d6a94dd08f64b590b2e3331c6e9)