blindx2
(blindx2)
December 2, 2024, 3:10am
1
Summary
Npcs spawned with npc spawner fall through landscape. This bug was fixed before but is now back 33.00
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place Npc spawner on top of landscape. Teleport yourself away from them and then teleport back and they fall through the ground.
Expected Result
For Npcs not to fall through landscape
Observed Result
Npcs fall through landscape
Platform(s)
windows
Yep,not only through landscapes…
Here is an example of the pets going through the ground:
Also there is more weird stuff… before, our NPC’s wouldn’t collide with the coins (Clickers on each area), but now:
[image]
I also notice that their movement is weird, probably due to the collision identifications that changed
Plz upvote this one as well
I’m getting NPC’s that fall through the ground even without teleporting. I wonder if there is some kind of player update or distance thing that is causing this. Going far away and coming back within range or something like that. My map is rather large. For sure a problem with the latest update
Definitely has to do with distance to player. All players going out of range or all players in range dying causes this.
Flak
(Flak)
December 2, 2024, 12:25pm
6
Thanks all, we’re checking into this.
2 Likes
MaxdY
(MaxdY)
December 2, 2024, 5:45pm
7
I have the same issue on my map. NPCs falling through and dying. Need fix ASAP
1 Like
MaxdY
(MaxdY)
December 5, 2024, 4:52pm
8
Can you please fix that? Maps are dying because of this issue
MaxdY
(MaxdY)
December 10, 2024, 12:08pm
9
Hi! Was NPC problem fixed in v33.10?
AtAshTag
(At AshTag)
December 14, 2024, 10:41pm
10
ive noticed this recently and its whenever i disable the spawn radius on the npc spawner
Same problem as seen here:
Custom NPC spawns just out of draw distance
NPC navigates towards player and ‘appears’ once within draw distance
After a moment, NPC appears to fall through floor
NPC navigation returns ‘interrupted’ / custom behaviour loses fort_character / throws error
Video clip
By the looks of it, the NPC is losing it’s attachment to the navmesh as it appears to ‘pop up’ before falling down. Either that or some collision issue.
The floor in this case is just a big plane with default settings.
1 Like
MaxdY
(MaxdY)
December 18, 2024, 3:12pm
14
I think its fixed! Thanks again
1 Like
renoxyz
(renoxyz)
December 18, 2024, 6:53pm
15
It seems that it is fixed in this version! Thanks.
FORT-830294 has been ‘Closed’.
1 Like