NPC Life Routine for Lyra Replicated

Looking for a more Up-to-Date NPC Life and Routine System for Unreal Engine that is compatible with how Lyra uses GAS. NPCs with routines to fill up the world with life, with some random Dialogue cues if they walk into other NPC. Interactions with Objects.

NPC Manager is the closest I could find, but uses older systems that don’t seem to work with Lyra. I’m hoping to find one that uses the new Gameplay Ability System that’s used by Lyra and uses the new StateTrees. Also the big one is Network Replication. Most NPC Sytems aren’t replicated. Once again NPC Manager DOES have Network Replication, just doesn’t seem to work in a Lyra Project.

If anyone has any suggestions, that would be great!