Hi, i am creating HealthBar over NPC’s head. But it doesn’t work properly. I made widget health bar, binded npcs health to it and anydamage event. But widget value doesn’t change, hovewer damage event works like a charm.
I tried it myself, do you have some ideas, please?
Plenty but this has been done so many times that I’m sure every angle is now covered. Have you tried:
https://www.youtube.com/results?search_query=ue4+progress+bar+enemy
thanks, i just had to divide it to 100


