NPC Head follow player - but is offset if I rotate NPC in scene

Hello!

I feel so dumb right now, but I’m basically doing a small system where a NPC will head follow the player walking by. They body shouldn’t move, only their head. It works fine if my character isn’t rotated in the scene. In the first picture, you can see one NPC looking at player, the second one isn’t. They should both be looking at the player, but instead, the second one turned its head on a 90 degree offset. I’m sure it has something to do the rotation I apply on the mannequin in the scene override the head turn? I don’t know how to fix that. If someone could help that would be really nice of you.

Here all my BPs

In my BP Character AI_HeadFollow, where I put the following:

In my ABP_HeadFollow, where I put the following:

Thank you very much and have a nice day!