Npc behaves differently when I use a custom model

Recently, I’ve been working on a Fnaf map and encountered an issue while programming the animatronics. In my map, the animatronics chase the players, which is working well, but only when I’m using the default Fortnite character models. However, when I switch to the animatronic models, the bots struggle to chase the players, and I really haven’t been able to solve this problem. Does anyone know how to fix this?

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