Hi
Just trying to recreate this Blueprint
Where is the Time input expression? Right click and search shows no Time expressions under the Input category, just XRTracking.
When you create your BP does it matter which parent class you use?
Thanks!
Hi
Just trying to recreate this Blueprint
Where is the Time input expression? Right click and search shows no Time expressions under the Input category, just XRTracking.
When you create your BP does it matter which parent class you use?
Thanks!
Just type “Time” into the search window after right clicking anywhere, you should see it right away
Nope. It jumps to ‘Now’ and scrolling thu nothing called just ‘Time’
Obviously I am missing something…Un checking ‘Context Sensitive’ makes no difference.
Does the Context matter? ie do I have to be inside a Function or?
Ah, I see the problem. You are in an Actor’s Blueprint and you need to be in a Material Blueprint. In your content browser, create a material and double click on it. That is the graph you should be in.
Thanks!!! If you want o post comment as answer will accept it.
I was thinking should simply be able to drive a math.Sin expression and hook into my light’s intensity.
Tons of examples on creative pulsating emissive materials and also blinking lights.
But almost nothing on creating pulsing lights.
I think I need to create a light function inside a material graph and then add that to my light?