Nova shot?

I want to fire projectiles out from the player in a circle at once. Sort of like a nova. Is there a quick way to implement that or do I have to create each bullet with a set vector?

It’s very import they fire simultaneously.


Spawn N bullets (each time increase the rotation by 360/N) and add them to an array, use a foreach node to move them along their X Axis (or add an impulse)

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