Nothing good in life is for free

oh if only they had gone with havok but they didnt, and although havoks game engine is ok its kinda old school now so its not that inspiring to use.
if unity had gone with another physics engine i would happily use that and forget about ue4.
at least here we have the ear of the physx developers. even if i do use unity in the end (more than likely tbh) physx needs some serious fixing.