I think claims like that, specially using that way of expressing yourself, will only diminish the chance of getting a real answer for most users here. But now that I read it again you never asked anything.
One thing is true, if you want to make something that is not part of what “natively” UE4 (which IMO already covers a **** ton of possibilities) allows you to do, you need to be a guru-level C++ coder, and also to understand perfectly how UE4 is wired up. And that is something ~99% of indies cant do.