Hi,
Has anyone made a syntax highlighting user defined language config available for UE4 ?.
I am new to both C++ and UE4 so whilst NP++ does C++ out of the box, highlighting for UE4 keywords would be of great help.
Hi,
Has anyone made a syntax highlighting user defined language config available for UE4 ?.
I am new to both C++ and UE4 so whilst NP++ does C++ out of the box, highlighting for UE4 keywords would be of great help.
Your best off using VS (which may be required?). You can grab it here Download Visual Studio 2019 for Windows & Mac
As far as NP++, I believe it’s C++ highlighting would be sufficient and am unware of anything specific to UE4 that would require a separate highlighting plugin. Usually text editors learn information as it parses the text, so if you have to use NP++ your best bet is to just keep many files open.
while on the topic, Intellisense with VS is a bit buggy. When you start to notice highlighting and suggestive / autofill text not working:
when you do step 5, it (nearly) guarentees when you build in VS it will hot reload in editor. its not essential but its nice.
Here you go: [Tutorial] Notepad++ as basic IDE.]([Tutorial] Notepad++ as basic IDE. - C++ Gameplay Programming - Unreal Engine Forums)
Edit: Out of curiosity, I googled “unreal engine 4 notepad++” and it was also the first result.
Yay, I’m popular.