Not all of the map has collision

Well i started using sublevels for my landscape and that’s why i stumbled upon the same issue.

Then i remembered that back in july i had the same issue, and i remember unchecking something about world composition (that’s why in my first comment i said world composition was not supported by the dev kit).

It was in fact world origin rebasing.

Glad we can finally move on with our maps ! :slight_smile: