Well… i updated my Project to 4.12, was not a really good Idea,… I was add a Planar reflection in my Scene, now i cant Open anymore my Project…
And yeah its 100% the Planar Reflection, Because there wasnt a Problem whitout them,but now i cant do anything.
It crashes when try to Open -
UE4Editor_Core!FDebug::AssertFailed() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:435]
UE4Editor_Engine!FReflectionTextureCubeResource::InitRHI() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\engine\private\components\reflectioncapturecomponent.cpp:703]
UE4Editor_RenderCore!FRenderResource::InitResource() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\rendercore\private\renderresource.cpp:31]
UE4Editor_RenderCore!TGraphTask<BeginInitResource'::
2’::EURCMacro_InitCommand>::ExecuteTask() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\public\async\taskgraphinterfaces.h:999]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:932]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:679]
UE4Editor_RenderCore!RenderingThreadMain() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:319]
UE4Editor_RenderCore!FRenderingThread::Run() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:440]
UE4Editor_Core!FRunnableThreadWin::Run() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:74]
Thats the Log
Maybe someone can help me?
Thanks!
KS