Normal - Return creative_prop from Prop Manipulator

It would be great if Manipulator returned the prop that the player attacked to gain control of it. This would be great in a damaged_event return to tuple(agent, creative_prop).

Why: This would give the ability to use one manipulator on many objects and additional control.

Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.