Hello! I tried to export this cliff from blender and import it into unreal, but when I apply the material artifacts appear. I tried to smooth the surface in blender, also tried to delete and recreate this atrtribute from Modelling Mode but noting seems to work. any idea on how to fix it?
these artifacts keep apearing everywhere when there are normal maps in the material
this is the material I’m trying to use
I also noticed, that there are these little rings inside the lighter parts


