Hi, my normal map does not seem to display correctly with static lights but with stationary and movable ones it works fine. How back would it be if I had movable lights everywhere on my map so that all my normal maps can come through ?
is there a way to fix it so that I can use static lights and get my normals to show up ?
Here is a picture of how is looks under a static light:
And here is a picture of it with a movable light (this is how I want it to look) :
And here is my material for the mesh incase anyone asks to see it.
P.S. looks like you can’t upload any pictures more than 1,000KB