Noob Trying to call function from DLL

If you’ve got the engine built from source, then that’s great - you can just go right ahead and step through any code you need!

We do log warnings and errors to the output log (in visual studio, or Window → Developer → Output Log in UE4 Editor), so there might be something in there.

There’s a little article here which explains how you can get set up with the Visual Studio debugging visualizers which help debugging a lot.