I was following a tutorial on YouTube… It got to the bit were I found simple floor texture, added it to my project , then dragged it onto a block.
The image appeared on the block but was huge…
I need to ‘multiply’ it apparently. So I double clicked the mat file, in there right clicked to add a multiply and dragged the noodle to the UVs on the Texture Sample.
The moment I did that, the texture disappeared.
On the left under Material Expression Multiply, It was defaulted to
Const A : 0,0
Const B : 1,0
I tried a range of values in these too inputs… Nothing changed.
This is my first play with textures. So this is a super noob question. I know that. But if I can get help with this I can get on with the tutorial…