I am a complete noob to Unreal just started doing a Udemy course with it, but, I seem to be running into issues that no others people in the course are running into. We are making our time just basically using the Terminal "actor and I saw that everytime I opened the project the shaders needed to compile - everytime! And as I started to make changed to the project the number of shaders started to increase, I added in a couple of items from a free asset that I found and the shaders went to over 2k, and while these shaders are compiling I can’t do anything, I can look at code and make changes but I can’t compile it till the shaders are finished compiling “again”.
Is there anything I can do as a noob to speed up the process? Or is this something that is part of the Unreal development process that I am going to have to live with?