Noob question, How to keep camera settings during level transition? 4.26.2

I am trying to create 3D side scroller, i have the first level finished and at the end of the map i have a transition into a new level, when i appear in the new level the camera settings i chose reset to default and there is no way to change them, i can shift+f1 to fix them but after exiting play they reset to default
There is no character on the new level as i just use the one that transitions from the previous, do i need to remake a new character blueprint for the new area?

When you load into a new level everything in the old level is destroyed. You will have to save the settings data in some way and apply it when the new level is loaded.

You can use the GameInstance to save persistent data between levels:

UGameInstance | Unreal Engine Documentation