I’m trying to get the value of a generated float variable (how long a key is pressed) to the anim Graph what is used for the character. but I don’t get it to work.
If I’m using a editable variable I cant ad a target to it.
Also tried a Blueprint interface, but nothing happens and I get no errors. (maybe missing or wrong target)
I need the variable to change the “scale” of some bones.
I cant post pictures now, I’m at work and bored. :eek: