noob question about AI enemy

I’m building a simple game, and I’m really a designer not a programmer. My game is basically a two level maze with trap doors and hidden compartments. I wanted the player to discover the paths in the maze, but also have an AI bot trying to kill him. Is there perhaps any likely contenders in the marketplace for AI blueprints ready made? The bot would have to know the maze I would assume.

if you have an AI navmesh on the ground of the maze, the AI should be able to calculate the necessary path around objects, then you only need a simple script to tell the AI to move to the player location… i believe that should work anyway, you dont need to rely on someone elses blueprints… a basic AI youtube tutorial video should have the info you need because your AI sounds extremely basic

Great! That’s what I wanted to hear