Noob Q - Set Textbox font in blueprint?

I’m making master widgets and so far text and button are done. One of the things I do is set the font size using SlateFontInfo and setfont from the control. Other controls no problems but I just can’t figure out how to do the same with the TextBox. I only see a MakeSlateFontInfo but no SetFont.

Text and editabletext are easy:

But how to do that with a TextBlock?

Just realized how unclear this is. Textbox is the name of the Editable Textbox as well as the internal name of a “Text”. I mean the editable one that UE also names “TextBox” in the input catagory. I don’t mean the one in “Common”

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