Using the holidays to get back into learning UE4 C++, have an OCD problem I wanted to ask about.
I like the way that the example third person C++ project puts .h files into a public folder and the .cpp files into a private folder in the VS solution that gets made when you make one of the example games.
But the basic code template doesn’t do it, and I haven’t been able (yet) to figure out how to set it up manually in VS. Any tips?
If you create the Folders manually in Explorer then create your new class in the ‘Classes’ folder, it’ll automatically put the corresponding .cpp in the public or private folder, depending on which you choose
You can also use sub-folders within there too, and it’ll follow along