Noob material issue

Hello guys,

When I apply my material on a mesh that I modeled with the cube gride tool, the material does not apply homogeneously :frowning:

I would appreciate any help on this issue, thank you :pray:

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I think maybe the UVs are shot. Try selecting the mesh in the modelling mode, and doing a cube projection to fix the UVs :slight_smile:

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I scaled the texture in the material instance using Tiling X and Y and this is what causes the problem

Is there a way to keep the same material size without having this issue?

If you want to scale the mesh without the material scaling, then you need world aligned UVs

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It works perfectly, thanks again for helping me :pray: :smiley:

Now I have to figure out how to change the orientation of the material :sweat_smile:

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