Noob - Help Open Menu Interface in Game

I am working on a project due in 48 hours and need to build a plugin interface for Unreal Engine. I don’t need the plugin to have any functionality, but ideally I would be able to use drop down menus, radio buttons, and sliders.

I understand that programming something built into the interface of Unreal is an endeavor that can’t be done in a few hours. But a better solution might be to use Unreal Menu Widgets, build the menu, then simply open it in a game level.

The problem is, I can’t get the menu to show in the viewport when everything is compiled correctly. Here’s a screenshot of my node graph (is that the right term?) and of the test menu.

I understand you probably think I know next to nothing, which is true, but any help is appreciated.

This should be connected:

Double check your interface Test consist of Canvas Panel and some element of text, button.

You can also do a Print String to see if everything is working properly.

Thanks for your help!

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