I did try to find the answer to this on the forum, but I was unable to locate it, so I apologize if this has been covered elsewhere. I’m brand new to UE4 and game development, so I may appear from time to time with the occasional asinine question as I fumble my way through learning blueprint.
I am in the third person template and I am trying to create a fixed camera view rather than using a follow camera. I noticed a follow camera variable in the character blueprint, but I was unable to figure out where I would adjust the settings of that particular camera. I’m assuming the follow camera object is parented to the character as it was part of the character blueprint. How do I remove the camera that follows the character and replace it with a fixed camera that doesn’t follow the character?
Thanks in advance for the help.