While creating this pinball game, where I am almost done everything. Everything was running smoothly, but now when I placed the outside Table mesh I started to have the following issue
Ghostly Grey Ball : This random non - textured ball appears out of nowhere
The non texture ball has controls WASD (moves on XY axis) and QE (moves on Z axis). But, my inputs are on “Left, Right, Top, Down arrows && Num 1 & 2” only. No bindings on WASD & QE.
Previously it was all running smooth, since the last checkpoint its all misbehaving.
in the play option you have a dropdown arrow, you can choose different options there. standard it shouldnt be on simulate i believe. Does this sphere also appear while playing on a packaged application?
interesting. i do believe its a unreal bug and it will never appear in a packaged project, but you should still test it. Is there a way for you to highlight it and see it in the scene explorer?