TGF Inventory System is a complete AAA-quality itemization and inventory system solution for Unreal Engine that allows you to create items that can be picked up from the world and stored in a player's inventory, chests, or other containers. Save weeks or months of development with this ready-to-use, fully modular system designed to integrate seamlessly into your projects.
Features:
Pickups: The items you create can be picked up from the world and dropped back.
Placeables: You can set placeables, create chests, decorations, and even interactable items with your own logic.
Rarity: You can create your own rarity levels (fully customizable), or skip them entirely. Weight:
Inventories can be limited by a maximum carry weight.
Durability: Set and display durability on items.
Permissions: Configure chests to be public, private, or restricted to users in an access list (this feature is experimental).
Standalone: TGF Inventory works independently and doesn’t require any other TGF product to function.
Multiplayer-ready.
Compatibility: Works with TGF Crafting System, TGF Building System, and other plugins (currently in development) that are part of the Thor Game Framework, a complete Unreal Engine framework for multiplayer game development.
UI included: All required widgets are included; you don’t need to create your own UI from scratch.
Fully documented: Link
Example project: A fully functional project is included and available upon request via our Discord channel