A Blueprint function library providing noise functions for Unreal Engine. This is a Blueprint Library based on FastNoise implementation.
Generic Functions:
- MakeSeed(this function should be executed before any other)
2D Functions:
- GetValue2D
- GetValueFractal2D
- GetPerlin2D
- GetPerlinFractal2D
- GetSimplex2D
- GetSimplexFractal2D
- GetWhiteNoise2D
- GetCubic2D
- GetCubicFractal2D
- GradientPerturb2D
- GradientPerturbFractal2D
3D Functions:
- GetValue3D
- GetValueFractal3D
- GetPerlin3D
- GetPerlinFractal3D
- GetSimplex3D
- GetSimplexFractal3D
- GetSimplexFractalBlend
- GetWhiteNoise3D
- GetCubic3D
- GetCubicFractal3D
- GradientPerturb3D
- GradientPerturbFractal3D
4D Functions:
- GetSimplex4D
- GetWhiteNoise4D
https://www.unrealengine.com/marketplace/noise-plugin
**Update 1.4.0
General**
- Removed MakeSeed function. Now the seed is passed as an int parameter to each noise function.
- Fixed several issues with Ridged Functions that were causing the plugin to crash.
- Added compatibility with IOS
- Added compatibility with Android
- Added compatibility with MacOS
New Utility Functions
- SelectNoise
- BlendNoise
- ScaleBiasNoise
- AddNoise
- Select3Noise
- RadialNoise
If you have any questions, please let me know.
Update 1.4.1
- Function nodes now take vector input coordinates instead of separate parameters for each Dimension (X, Y, Z)
- Various code cleanups and enhancements which should improve speed
- Plugin is now marked as compatible for PlayStation, Xbox One and Linux
If you have any questions, please let me know.