Noise in objects

Hello guys

Im having noise and strange shading after i build the environment.

Does anyone knows whats cousing this problem?

Hi Bruno, a bit more detail would be good. Is that shelf set to being mobile? Do you bake lighting? Do you have reflection actors? Is it retraced? Which engine version? Where is the light coming from?


The shelf is in SM, has all other objects, only indirect light is set to movable.

Yes, i bake the light, ray tracing is off, it only gets worst.

I have a few reflection actors, one is capturing all with low brightness, with or with out, remains the same.

The light comes from a directional light, skylight has hdri with intensity 2.

The version is 4.26.2