Noise for a curve (sequencer)

We need an option in the sequencer so that the curve can be made random in the form of noise to create shaking of objects/ machines, etc. like in blender (screen)

Totally agree…

This functionality should be built into the existing Curve editor so it can be used everywhere in the engine.

1 Like

Desperate for this functionality!

Yes please!

Bump!

Found this.

But it cannot be used on a custom rig track in sequencer though. :frowning:
Any workarounds.

2 Likes

Yes:

  • Create an object (e.g. cube)
  • Add the desired noise to its transform track
  • Parent the bone to the cube through the animation tools

Now the bone inherits the noise of the cube and you can still move the bone around. Enjoy!